haacable.blogg.se

Arduino lcd library reference
Arduino lcd library reference












arduino lcd library reference

G_menuManager.addChild( new MenuEntry("Temp ", NULL, TempCallback) ) G_menuManager.addMenuRoot( p_menuEntryRoot ) MenuEntry * p_menuEntryRoot = new MenuEntry("Settings", NULL, NULL) The user is responsible for hooking up hardware navigation buttons/devices to the menu code, so you can choose when to pass control to the Menu library to do your menu navigation, and when to do do your own thing with the LCD.įor instance, if you have an app that is using the LCD to do its primary output, you can use this library to create a Settings UI to do some tweaking (code below is for a Sous vide monitor): //Set up the root node first The library depends on the Liquid Crystal library to do all the drawing, but abstracts away some of the menu-intensive code. The library is designed to make it easy to create a menu-driven interface on a simple LCD such as a 16x2 or 16x4. (Just let me know if you want a different license, I am happy to re-publish for you) I created an LCD menu library for a project I was working on, and I figured others may be able to reuse it so I have published it under a BSD license on github.














Arduino lcd library reference